extends PanelContainer
@onready var 退出到桌面: Button = $横向框架/竖向框架/退出到桌面
@onready var 取消: Button = $横向框架/竖向框架/取消
@onready var 退出到标题: Button = $横向框架/竖向框架/退出到标题
@onready var 框架: PanelContainer = $"../框架"




func _on_退出到桌面_pressed() -> void:
	get_tree().quit()
	pass # Replace with function body.


func _on_取消_pressed() -> void:
	框架.visible = true
	self.visible = false
	pass # Replace with function body.


func _on_退出到标题_pressed() -> void:
	get_tree().change_scene_to_file("res://游戏系统仓库/UI仓库/初始界面/开始界面UI/开始界面.tscn")
	pass # Replace with function body.
